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Great Eccleston Copp

Church of England Primary School

"Let us love, not in word, but in truth and action." 1 John 3:18

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School Logo

Great Eccleston Copp

Church of England Primary School

"Let us love, not in word, but in truth and action." 1 John 3:18

Computing

Pupils' experiences

 

'Computing at Copp is fun and amazing because you learn so much. We have learnt how computers work and in year 3 we created our own databases and it was the best time of my life'. - AC Y4 

 

'Computing at Copp is great because we learn how to be safe and secure. I enjoy computing because we are allowed to be creative when making powerpoints and even podcasts!' - EM Y4

 

'Computing at Copp is amazing as we have the opportunity to programme games! It has also been great learning about online safety as now I feel safe when using the internet and know what t do if an issues arises.' - HG Y5

Cracking Coding

 

Using computers is an integral part of children’s education. Becoming a confident user of technology is an essential skill for their future. At Copp we aim to ensure that children get first class opportunities using the latest equipment. Every class has an interactive whiteboard that makes teaching and learning a really exciting experience. We have laptops which are used across school to aid our computing lessons and cross curricular lessons. We have ipads across the school to ensure that the children have the necessary skills to compete and progress in the ‘real world’.  At school we have a secure wireless network that enables children to make appropriate use of the Internet and we aim to teach the children how to use the Internet safely and wisely. We teach a broad curriculum using Teach Computing, to ensure that our children have the skills that they need to live in the 21st century.

 

AIMS: Our computing aims are to ensure that all pupils:

 

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation.
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems.
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.
  • are responsible, competent, confident and creative users of information and communication technology.

 

Coding

 

'Coding' was added to the National Curriculum for 2014 for children in KS1, KS2 and for high school children.  It is becoming an imperative part of computing education and this part of the website will be updated regularly with links to games, resources and information about coding.  

 

Online Safety

The ProjectEVOLVE toolkit is based on the UKCIS framework "Education for a Connected World" (EFACW). This framework covers knowledge, skills, behaviours and attitudes across eight strands of our online lives from early years right through to year 6. The eight stands we cover are:

  • Self-image and identity 
  • Online Relationships 
  • Online Reputation 
  • Online Bullying
  • Managing Online Information
  • Health, Well-being and Lifestyle 
  • Privacy and Security 
  • Copyright and Ownership

 

The outcomes from these strands are mapped to age and progress. 

We monitor the progress of each stand, adapt to live issues which may arise and ensure our pupils are able to react appropriately to the world online. 

Coding Websites

 

Here are a selection of coding websites:-

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